Giant stompy robots make everything better. Well, almost everything. Masonry doesn't seem to fare so well, as brick, mortar and stone don't stand up too well to the rigors of alternate-history mechanized warfare, as we can see in this little peek at Iron Harvest, King Art Games' new RTS in development.
It's been over a year since we last took a peek at this promising game of stompy robots in an alternate-earth 1920s, and it's looking no worse for wear.
Iron Harvest is looking solid, but it's a good ways off still. Fortunately, we've got everything the aspiring strategist could ever hope to play in the meantime.
More than anything, the gameplay shown here reminds me of DigitalMindSoft's excellent (if anarchic) Men of War series, which simulate the chaos of the battlefield to such a degree that a shell can ricochet off a dead tank hull, fly halfway across the map and air-burst above a vital infantry squad, changing the entire course of a battle though improbable bad luck and impressively simulated physics.
from PCGamesN http://ift.tt/2CnsTBt
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