World of Warcraft has a very open development process thanks to the PTR. This allows almost anyone to test almost anything that’s new in a patch or expansion so long as they have a PC that can run the game. It also means that those with the know-how, using tools and methods developed over the past decade or more, can dive into and extract everything inside - whether it’s ready to be public or not. How does that make the developers feel?
Blizzard apologised for the changes made in patch 7.3.5. but say it will be worth it the Battle of Azeroth expansion.
Ryan Shwayder, senior game designer, says “as a content creator it is a challenge. There's always this pace you have in mind, this roll out of a story, of lore, of features that you have planned. [Those] best laid plans never survive contact with the community.”
from PCGamesN http://ift.tt/2DNYZnm
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