Until recently, I had never experienced gaming in virtual reality, which is surprising given how intolerably bleak our poxy reality is - who doesn’t want to escape? Guys? However, at Oculus’s 2017 Unwrapped event in November, something stood out that finally convinced me to travel to the other side. Called Space Junkies, it was described as a “jetpack-fuelled shooter in microgravity where you can nav, grab, and shoot in outer space.” Obviously, I was in.
What an introduction to this alternative reality Space Junkies is. While the influence of Quake, Doom, and Unreal Tournament forms the ventricles of its beating heart, with you zooming about its orbital arenas in 1v1 and 2v2 modes, the inherent immersiveness of VR removes the crutches players often rely on.
Related: the best VR games on PC.
I quickly learn that fumbling with the Oculus Touch’s buttons, while producer Adrian Lacey patiently introduces the game’s controls to me, is not abetted by looking down. My hands have become neon spaceman gloves; fingers flicking madly like a Bond supervillain. I may have dabbled in arena shooters before, but here I am compelled to disregard all I know about interacting with the virtual: VR is forcing me to reconnect with physical movement.
from PCGamesN http://ift.tt/2jbMI3U
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