Baldur’s Gate, Baldur’s Gate II, Icewind Dale, Planescape: Torment, and now Neverwinter Nights. Developer Beamdog have worked their way through the classic slate of BioWare and Black Isle RPGs in a wonky chronology, fixing, improving, and, where possible, remastering. It seems inevitable that they would wind up here, at the game first directed by company founder Trent Oster.
“It’s been on my legal to-do list for about five years,” he laughs.
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Legal roadblocks surmounted, this is still a more tentative announcement than that of Planescape: Torment Enhanced Edition, which released just weeks after its reveal earlier this year. For Neverwinter Nights: Enhanced Edition, Beamdog are keen to gather fan feedback early. One of their first acts on the project was to recruit an advisory board of 12 to 15 experienced modders, and ask them how their lives could be made easier.
from PCGamesN http://ift.tt/2i0I87K
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