When I first started playing Kingdom Come: Deliverance I approached it like any other modern RPG. I gravitated towards swords, shields, and in-your-face combat, and neglected subtler proclivities such as pickpocketing and lockpicking. What I quickly learned, however, is that Deliverance is not like any other modern RPG due to Warhorse Studios’ aspiration to depict the game’s medieval setting realistically.
Need some pointers? Check out our Kingdom Come: Deliverance combat guide.
One of the first quests you get after finishing up the game’s opening moments involves stealing a ring. At first you are asked to dig up a dead body and take the ring - but when I do so the ring has already been taken. Now I must steal the keepsake from the thief, breaking into his house and gaining access to his locked trunk. Easy, right? I have spent dozens of hours thieving it up in Morrowind, Oblivion, and Skyrim so this should be a breeze. Just sneak in at night time, pick the lock, and be on my merry way.
from PCGamesN http://ift.tt/2CwPGa6
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