Usually, when a game releases, it has a bump of sales which then slope off over time. There are outliers, like GTA 5, which will sell and sell until we all inexplicably have multiple copies. But then there is Human: Fall Flat. It was released 18 months ago, selling enough to keep its creator happy, but then, in September last year, started selling hundreds of thousands of copies.
To date, Human: Fall Flat, a game made by a lone developer, the Lithuania-based Tomas Sakalauskas, has sold over 2.1 million copies. The majority of those units were sold in the past four months.
So how did Sakalauskas do it?
“It's always been Tomas's vision to introduce additional features to Human: Fall Flat,” publisher Curve Digital’s Simon Byron tells me. “Online multiplayer has always been one of the most requested features and so Tomas spent a good few months tinkering with the code and individual levels in order to make them accessible to more than two players at a time.”
from PCGamesN http://ift.tt/2EGToUo
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