Spying on Blizzard’s jobs page, as many of us journalists do religiously, is a bit like watching a statue being slowly, meticulously moulded in clay. Last summer, their next project was an amorphous blob. We could just about make out that it was going to be in first-person. By Christmas, some of its features had become recognisable as vehicles. And now, the game is beginning to take on the definition of a PvP shooter unrelated to Overwatch.
Here's why Blizzard won't make its Overwatch PvE events permanent.
This time, the final shape of that statue has left me a little disappointed. Not that Blizzard don’t know how to make a wonderfully inventive PvP game - nobody else does it better. But ever since the earliest screenshots of Overwatch’s maps, I’ve been convinced it deserves a spin-off - a single-player shooter where its worldbuilding can really breathe.
from PCGamesN https://ift.tt/2JRxz2t
No comments:
Post a Comment