Update February 19, 2018: Ubisoft provide an answer on why they aren’t providing many answers about addressing toxic behaviour.
Players behaving badly are a problem inherent to any online game, and every set of developers take their own steps in curbing it. The team behind Rainbow Six Siege has been discussing various options for ages, from talk of ditching friendly fire in casual play to recently implementing a toxic player report button, but Ubisoft have often been reticent to discuss their specific plans to address the issue.
Find out what to expect from Siege's new operators, Lion and Finka.
“Toxicity is not an easy one,” creative director Xavier Marquis tells us. He says internally “it is not called toxicity, it is called player behaviour, because it is more than toxicity - it is how to train players to be good players in the game. In terms of design it is way more complex than only toxicity.”
from PCGamesN http://ift.tt/2i0upkK
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